These learning activities may be added to the PE Without Boundaries Curriculum (or any curriculum) as resources allow. Each activity corresponds to the following program goals:
Program Goal 1: Engage students in at least 225 minutes of moderate to vigorous physical activity each week.
Program Goal 2: Decrease students’ average BMI from initial baseline.
Program Goal 3: Improve students’ aptitude for setting goals and establishing habits of healthy eating and physical activity.
To submit a learning activity or report a broken link, please email firstname.lastname@example.org.
Program Goal 1 Activities
Handball with Soccer and Basketball Elements
A gymnasium activity that combines team handball and basketball.
Courtesy of Justin Schmid.
Learners build obstacle courses using various pieces of sports equipment.
Courtesy of Frank Schultheis.
Grouped by ability, learners will practice the movements of the power clean.
Courtesy of J Carson Gowan.
Learners will identify various pieces of equipment and the muscle groups they target.
Courtesy of Patrick Bohanon.
This variation limits the movement of the “server” and awards extra points for innovative returns.
Courtesy of Brett Ressler.
A variation of capture the flag, themed for younger learners.
Courtesy of James Bryan.
Played like softball, but instead of a wooden bat and ball, a wrapped-up towel and volleyball are used.
Courtesy of Nicholas Nickles.
Keep learners moving by bringing this popular outdoor sport into the gym.
Courtesy of Walter Clonts.
Similar to ultimate Frisbee, but build football passing and catching skills.
Courtesy of Brent Gaynor.
Based on the popular books/movies, this game builds in complexity over five class sessions.
Courtesy of Leah Spivey.
Divided by ability, learners race with parachutes.
Courtesy of Eric Brock.
Learners practice how to pass in hockey.
Courtesy of Ryan Corcoran.
Learners run the length of the basketball court to score “runs” in this baseball/dodge ball variant.
Courtesy of Joey Alfonso.
Football played with a tennis ball. Shoot a basket for the extra point.
Courtesy of Sam Smith.
Program Goal 2 Activities
An extensive classroom course on diet and wellness.
Courtesy of Beverly Sewell-Harris.
Combines geometry and nutrition.
Courtesy of Gabriela Pena.
A computer-based activity in which learners research how fast-food measures up in meeting their nutritional needs.
Program Goal 3 Activities
Students Evaluate Their Own Activity Levels and Plan Ways to Add More Activity to Their Lives
Day 8 of a ten-day course on health.
Courtesy of Do Something Inc.
A classroom activity in which learners work in groups to explore wellness.
Courtesy of Jim Bowes.